HIGH ENERGY HUNT
|In a Nutshell
6th > 12th; 1½ hr hunt/~3¼
hr event at Seattle Center; any day/start time; 6th
> 9th chaperones required; $15pp/$200 min +
tax, chaperones free.
cattle stampedes look well organized! Competing teams
of scramblers crawl all over
Seattle Center's 74-acre campus
like it was one big ant hill. You are surrounded with
easily recognizable landmarks like the Space Needle,
Pacific Science Center, Key Arena and EMP (Experience
Music Project). However, you will find yourself
chasing around places where you didn't know there were
places such as the Olympic Iliad, the
Guardian Lions and Bloody Erich.
Your team, the Mission Impossibles, huddles
to establish a winning game plan. Everyone is on high
alert - "be resourceful and scramble as a team." Some
of your teammates are sent dashing off to solve
mysteries lurking about. Others are frantically trying
to find certain items. You are dispatched with your
team's remaining players scheming ways to crack a
challenging puzzle. Periodically your team regroups to
exchange roles. By the end of the Hunt you have done
so much careening about Seattle Center that you feel
you have played the role of the ball in a pinball
machine! 90 minutes of friendly but frenzied fun!
Whew! But wait - for bonus points we have the Seattle
Crosswords puzzle to solve. Soon after the the
Hula-Hoop Derby is about to begin. How many players on
our team will be able to put a Hula-Hoop into orbit
long enough for bonus points? - last chance for bonus
are fun events of competition and teamwork geared for
kids from middle school/junior high through high
school ages. And they are a sneaky and very fun way to
"tour" Seattle Center's most interesting places.
Designed and emceed by the ClueMaster, these events
may be held most any day year-round during daylight
hours. The exception would be popular event
festival days as the campus would be too crowded.
This event is not recommended for grades below
7th grade unless they are combined on teams with 7th
graders and above. In this case, the older kids would
be assigned younger "buddies" to help them with the
For safety, these contests are
held entirely on Seattle Center's 74-acre campus - no
streets to cross!
Team Leaders during the event) are required for middle
school/junior high age kids during the entire event.
They are responsible for the whereabouts and safety of
the kids on their team. At least one chaperone per
team is considered adequate. Chaperones are not
required for high school age kids.
There is no
charge for Chaperones as they are “working” members of
the event. Chaperones may
be asked by the ClueMaster to help with the scoring -
especially for large groups.
Where do we
Each team is given
Search Areas Map of Seattle Center outlined with 8
search areas: Theaters,
McCaw Hall, Key Arena, International Fountain, Center
House, EMP/SFM, Pacific Science Center, Space Needle.
It should be noted that even the most
energetic teams rarely get to all of the Search Areas
during the 1½ hour
Scramble Hunt. This is deliberate in the contest
design. Some Search Areas have more points than others
and some, of course, are closer than others. It is
left as a matter of team strategy as to which ones
they will go to. Chaperones will be instructed to keep
the kids on their team together within each Search
Area before proceeding to the next Search Area.
need no stinking rules!
Oh, yes you do,
Bucko. The ClueMaster will set you straight from
the get-go with the contest instructions. Teams will
receive some tips on how to win the contest. Also, how
they might get penalty points - there is a hefty late
penalty! Teams may not
money, borrow or steal. They cannot use any high tech
devices including phones, smart phones, computers and
Where do we meet?
MoPOP (formerly EMP) turnaround circle. Cars and busses can
drop-off there (enter @ Harrison Street & 5th Avenue
North) and proceed with the ClueMaster to the
Meet at the Mural Amphitheatre (just south of
Armory - formerly the Center House).
Parking is available across
from MoPOP turnaround circle at the
Fifth Avenue Garage. However, school and other
busses aren't allowed to park in that garage. They are
allowed to park in the
@ 5th N & Harrison St.
Your event may
start whenever. Here are some popular timelines:
Instructions are done either at
MoPOP turnaround circle or Mural
Amphitheatre (a public area), depending on
Score scavenger sacks
Lunch/Refreshments/Dinner (optional) - Most
groups either "brown bag" or buy in the Center
Warm up for Hula-Hoop Derby
Hula-Hoop Derby - Part 1
Derby - Part 2
(sometimes before Instructions)
typically takes about 3¼ hours. The number of teams
rather than the number of people in the group normally
determines how long your event would take.
Accordingly, the larger the group the larger the team
sizes to keep the event from running too long.
Team and Group Sizes
are typical but may be smaller or larger depending on
the size of the group. Teams should be formed by the
host organization before the event.
Group sizes typically range from about 15 to 90.
Each team is
provided one set of contest materials to use during
Search Areas Map
Mysteries To Solve
Items To Scavenge
Rub 'n Run
Find The ClueMaster and say
Seattle Crosswords puzzle
the spirit of “You are all winners!” the ClueMaster
will present a whimsical souvenir certificate (8½” X
11”) to everyone that participates.
the option to present prizes of your choosing.
The fee for See
Seattle to emcee this event and provide contest
materials is $15.00 per kid, $200.00 minimum plus
Washington State sales tax of 9.5%.
are "working" members of their teams and, therefore,
The host organization would be directly
responsible for all expenses and arrangements relating
to food and refreshments, prizes, team shirts,
30 day invoice or check
at the end of the event
- sorry, no credit cards.
How to Make a Private Group Reservation or Request
An easy way to
make a private group reservation or request additional
information is by completing our online
You may also make a private group reservation or
request additional information by email -
Group@see-seattle.com or telephone/fax - (425)